
Here we use different equation of motions of one dimension derived. It lands at the same height that it was launched. Learn the concepts of motion of projectile including time of flight and projectile.

We derive the following equation for the range:Ī projectile is launched at 15 m/s at angle of 40° to the horizontal as shown below.

The following are common values that may need to be derived in many projectile motion problems: First set sliders for Height, Initial Velocity & Angle of Projection. *It does not matter which direction you choose to be positive, both will calculate the same answer if direction is consistent throughout the working. A key result of this is that the acceleration due to gravity will always be positive ( ). All problems analysed here will consider down as positive*. Vertically: As projectiles can move in both directions vertically, a direction (up or down) must be noted as positive.Horizontal: As projectiles will only ever move in one direction horizontally, we naturally make this direction positive.This means that direction is a very important consideration for the analysis of projectile motion problems. Projectile motion deals with many variables which are vectors.

The following equations are applied to projectile motion problems:Īs projectile motion problems are analysed in their horizontal and vertical vector components, the equations need to be written with subscripts to reflect this analysis – for example: The equation for the distance traveled by a projectile being affected by gravity is sin(2)v 2 /g, where is the angle, v is the initial velocity and g is acceleration due to gravity.
